DIRECTION
DESIGN
BRAND DIRECTION
VISUAL IDENTITY SYSTEMS
VISUAL IDENTITY SYSTEMS
SPACE AND EXPERIENCE
/Scotland, UK |
/Scotland, UK |
Connected worldwide
Connected worldwide
Design starts to work better
when the direction underneath is clear.
Design starts to work better when the direction underneath is clear.
Design starts to work better
when the direction underneath is clear.
What leads shapes what people notice.
What leads shapes what people notice.
What leads shapes what people notice.
SPACE
BEHAVIOUR
The Studio
A direction led practice between brand, space and design.
A direction led practice between brand, space and design.
A direction led practice between brand, space and design.
The studio sits between thinking and making: defining what should lead, then giving it form through identity, content, web and spatial design.
The studio sits between thinking and making: defining what should lead, then giving it form through identity, content, web and spatial design.
The studio sits between thinking and making: defining what should lead, then giving it form through identity, content, web and spatial design.




DIRECTION
BEFORE DESIGN
DIRECTION BEFORE EXPRESSION
DIRECTION
BEFORE DESIGN
The focus is how places are understood,
felt and remembered.
Not every brand needs constant reinvention.
Some need direction, structure and room to evolve.
The focus is how places are understood,
felt and remembered.
Not every brand needs constant reinvention.
Some need direction, structure and room to evolve.
The focus is how places are understood, felt and remembered.
Not every brand needs constant reinvention.
Some need direction, structure and room to evolve.
THE DECISION, THE SYSTEM, THE EXPERIENCE
THE DECISION, THE SYSTEM, THE EXPERIENCE



LEAD
LEAD
LEAD
The decision
The decision
The decision
The core decision that defines what needs attention, what needs protecting, and what can evolve.
The core decision that defines what needs attention, what needs protecting, and what can evolve.

IDENTITY
IDENTITY
IDENTITY
The system
The system
The system
The visual system that carries the direction through type, colour, imagery and expression.
The visual system that carries the direction through type, colour, imagery and expression.




SPACE
SPACE
SPACE
The experience
The experience
The experience
How people move, pause, orientate, feel and remember the place.
How people move, pause, orientate, feel and remember the place.
About Charlotte
/The person behind CLR Design Studio.
My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.
My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.
My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.
That early conversation is usually where the real work gets decided.
That early conversation is usually where the real work gets decided.
That early conversation is usually where the real work gets decided.
How the thinking works
I look for what sits beneath the surface: what is pulling attention, what feels unclear, what should lead, and what needs more room.
What get noticed
I pay attention to how places make people feel and behave: where people pause, where they look, how they know where to go, and what makes a place feel open, confusing, calm or alive.
