DIRECTION
DESIGN

  • BRAND DIRECTION

  • VISUAL IDENTITY SYSTEMS

  • VISUAL IDENTITY SYSTEMS

  • SPACE AND EXPERIENCE

/Scotland, UK |

/Scotland, UK |

Connected worldwide

Connected worldwide

Design starts to work better

when the direction underneath is clear.

Design starts to work better when the direction underneath is clear.

Design starts to work better when the direction underneath is clear.
What leads shapes what people notice.

What leads shapes what people notice.

What leads shapes what people notice.

What leads shapes what people notice.

What leads shapes what people notice.

What leads shapes what people notice.

SPACE
BEHAVIOUR

SPACE
BEHAVIOUR

The Studio

A direction led practice between BRAND, SPACE and DESIGN.

A direction led practice between BRAND, SPACE and DESIGN.

A direction led practice between BRAND, SPACE and DESIGN.

A direction led practice between BRAND, SPACE and DESIGN.

A direction led practice between BRAND, SPACE and DESIGN.

A direction led practice between BRAND, SPACE and DESIGN.

The studio sits between thinking and making: defining what should lead, then giving it form, from direction to design, in one practice.

The studio sits between thinking and making: defining what should lead, then giving it form, from direction to design, in one practice.

The studio sits between thinking and making: defining what should lead, then giving it form, from direction to design, in one practice.

The studio sits between thinking and making: defining what should lead, then giving it form, from direction to design, in one practice.

The studio sits between thinking and making: defining what should lead, then giving it form, from direction to design, in one practice.

The studio sits between thinking and making: defining what should lead, then giving it form, from direction to design, in one practice.

DIRECTION
BEFORE DESIGN

DIRECTION
BEFORE EXPRESSION

DIRECTION
BEFORE DESIGN

The focus is how places are understood, felt and remembered.

Not every brand needs constant reinvention.

Some need direction, structure and room to evolve.

The focus is how places are understood, felt and remembered. Not every brand needs constant reinvention. Some need direction, structure and room to evolve.

The focus is how places are understood, felt and remembered.

Not every brand needs constant reinvention.

Some need direction, structure and room to evolve.

LEAD

LEAD

The Decision

The Decision

The Decision

The core decision that defines what needs attention, what needs protecting, and what can evolve.

The core decision that defines what needs attention, what needs protecting, and what can evolve.
The core decision that defines what needs attention, what needs protecting, and what can evolve.

THE DECISION, then THE FORM.

THE DECISION,
then THE FORM.

THE DECISION, then THE FORM.

IDENTITY

IDENTITY

The System

The System

The System

The visual system that carries the direction through type, colour, form and expression.

The visual system that carries the direction through type, colour, form and expression.
The visual system that carries the direction through type, colour, form and expression.

SPACE

SPACE

The Experience

The Experience

The Experience

How people notice, pause on, and carry a brand with them afterwards.

How people notice, pause on, and carry a brand with them afterwards.
How people notice, pause on, and carry a brand with them afterwards.

About Charlotte

/The person behind CLR Design Studio.

My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.

My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.

My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.

My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.

My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.

My path into design hasn't been completely linear, which has made me comfortable working before things are resolved: when a project is still being shaped, when the brief is still being talked through, when the right direction is still being found.

That early conversation is usually where the real work gets decided.

That early conversation is usually where the real work gets decided.

That early conversation is where the real work gets decided.

That early conversation is where the real work gets decided.

That early conversation is usually where the real work gets decided.

That early conversation is usually where the real work gets decided.

How the thinking works

I look for what sits beneath the surface: what is pulling attention, what feels unclear, what should lead, and what needs more room.

I look for what sits beneath the surface: what is pulling attention, what feels unclear, what should lead, and what needs more room.
I look for what sits beneath the surface: what is pulling attention, what feels unclear, what should lead, and what needs more room.
What get noticed

I pay attention to how places make people feel and behave: where people pause, where they look, how they know where to go, and what makes a place feel open, confusing, calm or alive. Type gets that same attention. It's the part of a brand people see most often and think about least, which is exactly why it matters.

I pay attention to how places make people feel and behave: where people pause, where they look, how they know where to go, and what makes a place feel open, confusing, calm or alive. Type gets that same attention. It's the part of a brand people see most often and think about least, which is exactly why it matters.
I pay attention to how places make people feel and behave: where people pause, where they look, how they know where to go, and what makes a place feel open, confusing, calm or alive. Type gets that same attention. It's the part of a brand people see most often and think about least, which is exactly why it matters.